Blog

Don't Walk By - 15

May 1, 2020. | By: Evan Diamond
1 min

The fifteenth CGD blog post about Don’t Walk By

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Don't Walk By - 14

Apr 24, 2020. | By: Evan Diamond
1 min

The fourteenth CGD blog post about Don’t Walk By

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Don't Walk By - 13

Apr 17, 2020. | By: Evan Diamond
1 min

The thirteenth CGD blog post about Don’t Walk By

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Don't Walk By - 12

Apr 10, 2020. | By: Evan Diamond
1 min

The twelfth CGD blog post about Don’t Walk By

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Don't Walk By - 11

Apr 3, 2020. | By: Evan Diamond
1 min

The eleventh CGD blog post about Don’t Walk By

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Don't Walk By - 10

Mar 27, 2020. | By: Evan Diamond
1 min

The tenth CGD blog post about Don’t Walk By

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Don't Walk By - 9

Mar 19, 2020. | By: Evan Diamond
1 min

The ninth CGD blog post about Don’t Walk By

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Don't Walk By - 8

Mar 12, 2020. | By: Evan Diamond
1 min

The eighth CGD blog post about Don’t Walk By

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Don't Walk By - 7

Mar 4, 2020. | By: Evan Diamond
1 min

The seventh CGD blog post about Don’t Walk By

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Don't Walk By - 6

Feb 27, 2020. | By: Evan Diamond
1 min

The sixth CGD blog post about Don’t Walk By

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Don't Walk By - 5

Feb 21, 2020. | By: Evan Diamond
1 min

The fifth CGD blog post about Don’t Walk By

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Don't Walk By - 4

Feb 13, 2020. | By: Evan Diamond
1 min

The fourth CGD blog post about Don’t Walk By

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Don't Walk By - 3

Feb 6, 2020. | By: Evan Diamond
1 min

The third CGD blog post about Don’t Walk By

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Don't Walk By - 2

Jan 30, 2020. | By: Evan Diamond
1 min

The second CGD blog post about Don’t Walk By

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Don't Walk By - 1

Jan 23, 2020. | By: Evan Diamond
1 min

The first CGD blog post about Don’t Walk By

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Audio Visual Production Post 1

Oct 3, 2019. | By: Evan Diamond
1 min

The first post about Audio Visual Production

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Mario Kart Item Post 8

May 5, 2019. | By: Evan Diamond
1 min

The eighth post in making items for mario kart in DirectX12

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Mario Kart Item Post 7

May 5, 2019. | By: Evan Diamond
1 min

The seventh post in making items for mario kart in DirectX12

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Ex-Machina Post Mortem

May 2, 2019. | By: Evan Diamond
1 min

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Mario Kart Item Post 6

Apr 28, 2019. | By: Evan Diamond
1 min

The sixth post in making items for mario kart in DirectX12

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Mario Kart Item Post 5

Apr 21, 2019. | By: Evan Diamond
1 min

The fifth post in making items for mario kart in DirectX12

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Mario Kart Item Post 4

Apr 15, 2019. | By: Evan Diamond
1 min

The fourth post in making items for mario kart in DirectX12

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Mario Kart Item Post 3

Apr 8, 2019. | By: Evan Diamond
1 min

The thrid post in making items for mario kart in DirectX12

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Board game tile effects and turn counter

Apr 7, 2019. | By: Evan Diamond
1 min

The effects of the board tiles and the turn counter

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Board game card draw

Mar 31, 2019. | By: Evan Diamond
1 min

Drawing cards in my networked board game.

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Mario Kart Item Post 2

Mar 30, 2019. | By: Evan Diamond
1 min

The second post in making items for mario kart in DirectX12

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Mario Kart Item Post 1

Mar 23, 2019. | By: Evan Diamond
1 min

The first post in making items for mario kart in DirectX12

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The board game lobby

Mar 23, 2019. | By: Evan Diamond
1 min

The creation of the lobby for the networked board game

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Networked player movement

Mar 17, 2019. | By: Evan Diamond
1 min

Getting player’s to move round a board over a network.

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Mario Kart Collision Post 3

Mar 12, 2019. | By: Evan Diamond
1 min

The third post in making collision for mario kart in DirectX12

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Networked Tabletop Game Assignment

Mar 10, 2019. | By: Evan Diamond
1 min

Our final assignment - A networked, mutiplayer tabletop game.

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Mario Kart Collision Post 2

Mar 5, 2019. | By: Evan Diamond
1 min

The second post in making collision for mario kart in DirectX12

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Mario Kart Collision Post 1

Feb 26, 2019. | By: Evan Diamond
1 min

The first post in making collision for mario kart in DirectX12

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Ex-Machina Post Mortem

Feb 20, 2019. | By: Evan Diamond
1 min

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Player abilities

Feb 13, 2019. | By: Evan Diamond
1 min

Implementing the player’s other abilities -double jumping, dashing, and changing size.

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Moving Enemies

Feb 10, 2019. | By: Evan Diamond
1 min

Creating a basic moving enemy

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Global Gravity Flip and Jumping

Feb 2, 2019. | By: Evan Diamond
1 min

The next part of the physics is to for the player to have an ability that can invert the world’s gravity along with jumping in the correct direction.

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Collision Detection

Jan 27, 2019. | By: Evan Diamond
1 min

The final and hardest part of the physics component is the collision detection.

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Momentum based movement

Jan 20, 2019. | By: Evan Diamond
1 min

I am I charge of the physics of our game. The first part being a basic implementation of momentum based movement.

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Ex Machina Ideas

Dec 12, 2018. | By: Evan Diamond
1 min

Our groups ideas for the Ex-Machina game

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Ex Machina Assignment

Dec 10, 2018. | By: Evan Diamond
1 min

The assignment for my next project - A game based of the Film Ex-machina

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Text Based Adventure Post Mortem

Nov 15, 2018. | By: Evan Diamond
1 min

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Text Based Adventure Map

Nov 15, 2018. | By: Evan Diamond
1 min

I decided for my text based adventure game to have a very simple map render when the player types in map.

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Text Based Adventure String Handling

Nov 5, 2018. | By: Evan Diamond
1 min

In order for my game to retrive specific words from the player’s input this function were created to handle this.

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Text Based Adventure Classes

Oct 30, 2018. | By: Evan Diamond
1 min

For my class system in my text based adventure I have three main ones. These are Location, Item, and Player which all inherit from my game object class.

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File handling using FileIO

Oct 25, 2018. | By: Evan Diamond
1 min

Within my text-based adventure game I stored the data of my locations an items in text files. In order to then read in the text files into my game I wrote the implementation below. In this implementation the text files are read first into a buffer which is then streamed into a string stream. Each line of the string stream is then used as one of the arguments passed into the constructor of my Locations class. These lines are for the names of the location.

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Gamers developing new games.

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University of the West of England,
Frenchay Campus, Bristol, BS16 1QY,
United Kingdom.