Pong

PONG

Developed in C++ using the Awesome Sauce Game Engine. Players can play two player or against an AI which has multiple difficulties. The ball’s speed can be increased and the final score can be changed.

Techniques Used

  1. Bounding boxes and collision detection
  2. Directional vectors for movement
  3. Enumerations
  4. Classes

Project Details

Date: Mar 17, 2017

Author: Evan Diamond

Categories: project

Tagged: C++, Engines, Development

Client:

Website:

Related Works.

About

Gamers developing new games.

Social Links

Our Bunker

University of the West of England,
Frenchay Campus, Bristol, BS16 1QY,
United Kingdom.