Breakout

BREAKOUT

Developed in C++ . Player controls the paddle to bounce the ball and break all the blocks before they lose all three lives. Player’s score increases when they break a block. I also added falling gems which players can catch to increase their score.

Techniques Used

  1. Bounding boxes and collision detection
  2. Directional vectors for character movement
  3. Enumerations
  4. Classes
  5. 1D and 2D arrays

Project Details

Date: Mar 17, 2017

Author: Evan Diamond

Categories: project

Tagged: C++, Engines, Development

Client:

Website:

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University of the West of England,
Frenchay Campus, Bristol, BS16 1QY,
United Kingdom.