1 min
The first CGD blog post about Don’t Walk By
This is initial blog post for the Don’t Walk By game. My jobs for this game are implementing the touch screen system. I have already written an implementation for this in a previous game jam so I will initially just need to transfer the script across but it is likely it will need some tweaking. My other job is helping implement the ai for the students. More specifically I will be working on a grid which keeps track of the density of the students in each grid space. This can then be used by the ai to determine where bottle necks in the map are and avoid them.
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C++ 30
Directx12 11
Mario kart 11
Commercial games development 15
Unity 15
Low-level programming (19) C++ (30) Text based adventure (5) Ex-machina (9) Game engine programming (11) Directx12 (11) Mario kart (11) Land of gold (5) Audio visual production (1) Commercial games development (15) Unity (15) Don't walk by (15)